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29 June 2011

Carenado Beechcraft T34B Review FSX

Welcome to another Carenado review by Flight Simulator Reviews!

Today I am going to review one of the first ever packages by Carenado the Beechcraft T34B Mentor for FSX.

I would like to thank Carenado team  for supplying the aircraft for reviewing today - and I big thank you to all my viewers that have have made June a massive record breaking month for Flight Simulator Reviews!.

Background Information

The T-34 was the brainchild of Walter Beech, who developed it as the Beechcraft Model 45 private venture at a time when there was no defense budget for a new trainer model. Beech hoped to sell it as an economical alternative to the North American T-6/NJ Texan, then in use by all services of the U.S. military.
 
 
Three initial design concepts were developed for the Model 45, including one with the Bonanza's signature V-tail, but the final design that emerged in 1948 incorporated conventional tail control surfaces for the benefit of the more conservative military (featuring a relatively large unswept vertical fin that would find its way onto the Travel Air twin-engine civil aircraft almost ten years later). The Bonanza's fuselage with four-passenger cabin was replaced with a narrower fuselage incorporating a two-seater tandem cockpit and bubble canopy, which provided greater visibility for the trainee pilot and flight instructor. Structurally, the Model 45 was much stronger than the Bonanza, being designed for +10g and -4.5g, while the Continental E-185 engine of 185 horsepower (hp) at takeoff (less than a third of the power of the T-6's engine) was the same as that fitted to contemporary Bonanzas.
Following the prototype were three Model A45T aircraft, the first two with the same engine as the prototype and the third with a Continental E-225, which would prove to be close to the production version. Production did not begin until 1953, when Beechcraft began delivering T-34As to the United States Air Force (USAF) and similar Model B45 aircraft for export. Production of the T-34B for the United States Navy (USN) began in 1955, this version featuring a number of changes reflecting the different requirements of the two services. The T-34B had only differential braking for steering control on the ground instead of nosewheel steering, additional wing dihedral and, to cater for the different heights of pilots, adjustable rudder pedals instead of the moveable seats of the T-34A. T-34A production was completed in 1956, with T-34Bs being built until October 1957 and licensed B45 versions built in Canada (125 manufactured by Canadian Car and Foundry), Japan (173 built by Fuji Heavy Industries), and Argentina (75 by FMA) until 1958. Beechcraft delivered the last Model B45s in 1959. Total production of the Continental-engined versions in the US and abroad was 1,904 aircraft.

Download and Installation

Because this is one the first packages ever made from the Carenado team for FSX you don't have any keys that can affect the installation process. I got the link via an email from Carenado (like the link in the Orders box of your Carenado account), to which again you get a very small download time before the file is ready for installation onto your computer. After clicking on the installer.exe you are shown the standard Carenado installer which is great installer which can process file movement very quickly!

What's in the package?
So what you do you get for your money? - You get a manual/checklist as well as the aircraft installed onto your FSX directory. Upon finding the aircraft in the list you are given 2 liveries to choose from, the US Navy Yellow or the bare metal colour scheme. As this was just an aeroplane just built primarily for use in the navy it comes as no surprise to me that you don't have a great choice of liveries to choose from, but that's OK.  That's pretty much all you get in the package its nothing major like PMDG would have to offer but then again it's a small plane at something like a 1/4 of the price of a PMDG.

First Impressions
My expectations of this aircraft are of very high quality as usual with Carenado aircraft. When the aircraft finished loading up in Brize Norton airport in the UK. I immediately took a look outside the aircraft to see what Carenado have gave us customers, they have gave us an amazing representation of the real aircraft with great resemblances to the Carenado Beechcraft Bonanza (made a couple of years after the T34B release), panning around shows off this true aircraft's heritage with the old style bubble canopy and tandem seating it is just a stunning aircraft especially in the UK morning sun! Looking inside the cockpit is very primitive, but what do you expect of a training aircraft that was used for US Navy Training! The main thing is that is seems to come with everything that a pilot would need to under go normal operations in this plane for example the airspeed indicator and the horizontal indicator etc. Because the software that Carenado use to created their aircraft have changed over the years it is not exactly the same as the latest releases but it is in still great detail even for a very basic aircraft!



The Bare Metal version of this aircraft

Exterior Model

As mentioned earlier the exterior model is stunning right down the the rivets on the wings! But it doesn't end here. On the ground the plane looks elegant just like a old naval trainer should look like with the big bulky canopy and the tandem seating with real pilots inside. Carenado ha vent missed a detail off the external model of this aircraft. In flight the propeller animation is amazing just like all Carenado aircraft along with the gear animation everything just seems to work and work well for that matter. The flaps are motorized on this aircraft so listening out for the sounds and the gradual deployment of flaps is yet another tick in the box for this external model. The main flight controls work effectively in flight and the animations are smooth and seamless between full left aileron and full right its a piece of art rather than and add-on!

Already I am very happy with what Carenado have offered in this package - although the sounds are the best in the world you can still tell that it is quite a beastly pison power plant!

The Cockpit

This aircraft comes with both the 2D cockpit and the VC cockpit. However in this review I am going to solely concentrate on the VC cockpit as I believe that to make the most out of this aircraft you are going to have to use it in this view to enable yourself to do the aerobatics if you want to of course, but the 2D cockpit in-corporates everything that the VC does.

The cockpit is modeled from the front seat and as of yet I am still to find an actual hot spot or key that can allow you to fly it from the behind seat but this doesn't matter at this point in time. You are sitting in front of what has to be the most basic cockpit that I have ever seen in the world of simming. It has a black background with the instruments set into that and instead of the compass on top of the dashboard you are shown a 'G' counter which gives you a rough idea of what this aircraft is capable of ranging from +10G's to -4.5G's you can clearly tell this was an aircraft built for aerobatics and flight training! Panning around you get the full effect of being enclosed in this very WW2 cockpit with the spars coming around from the side it seems to be allot like a soviet aircraft like a Yak52 - panning around through 180 degrees you see the headrest and the 'instructors' top of dashboard before coming back around again to the cockpit! The canopy is fully operable from the inside of the aircraft and the animation is also smooth! Furthermore the FPS is amazing! I am hardly seeing an affect on the frame rates at all and it is stable pretty much at about 50FPS!!

The Test Flight

Today's test flight is going to be testing the flight model to the edge - instead of commentating and review what she's like to take off and land I am going to start this review right in the deep end with me cruising at 4000ft QNH over the Brize Norton Aerodrome ready to perform some basic aerobatics in this beast - after doing a few I figured that a trainer isn't going to have quite the roll rate performance of the modern day aerobat e.g. Extra 300 however she still performs well never the less. So the first maneuver that I am going to do is a basic stall just a normal power off nose up stall and see how it reacts. So pulling the power back and just raising the most bleeds the speed off rapidly as this plane is quite heavy being made from the materials it is! The stall warner goes off and we start dropping - dropping the nose and applying full power gains speed quick and we are back into straight and level flight pretty much 3 seconds later. So generic stalls it can cope with - what about a barrel roll. Because this aeroplane isn't fitted with weights that make it easier for aerobatic pilots now days to pull of high g turns after passing 90 degrees of bank I was pulling an impressive 5G. In inverted flight it acts like it was made to fly upside down - the flight dynamics are quite impressive in the inverted mode and rolling again to get level attitude. In the whole maneuver I only lost 200ft of height and that was probably due to my flying skills as I am no aerobat of the skies. The final test that I am going to do is a power on loop the loop. Coming into the maneuver at 150knots I pull back fully on the yoke and make sure that the wingtips are on the horizon as I come up over 90' degrees nose up I pull the power back and let gravity to the job for me - coming back around the aircraft is still in a wings level condition with normal attitude regained as I climb back up to 4000ft.

Now that I have completed the flight test - I want to get back to Coventry. But how? Surely this aircraft doesn't have autopilot that can follow a track on the GPS? Your right it can't. However you can still navigate back home with a twist. Instead of trying to think of the frequency of the nearest VOR and take a radial like they did in the old days when these babies were flying for real you can simply open up the default FSX GPS and do a direct to function. Although you have to open it in a new window within flight simulator it still allows new comers to the flight simulation experience a familiar way to fly around the skies where as it gives the veterans something to panic about!

Overall I think for an aircraft of its ages and its simplicity Carenado have done an amazing job of reproducing this aircraft for us to fly on the simulator. I would like to also say that this review has took me 10 hours to make and this aircraft is also very forgiving during touring and general A to B routes across the world as well as the twist and loops you may do yo excite you passenger on the way!

What I like about this product - I like that fact that it is a old aircraft that has come to life again and allows us to get a real feel for what it was like to train back in the 40-50's!

What could be better - Maybe just a general overhaul on the whole package is requited just to bring it up to the Carenado standards that we see in the latest releases. Also maybe they could offer the Jet or Turbo version of this aircraft as well at a later date.

Thanks for reading this review from Flight Simulator Reviews! I hope it has helped you!

28 June 2011

CLS MD80/81 F-Lite Review FSX


Welcome to another review for Flight Simulator Reviews Blog. Firstly I would like to thank the members of CLS for making this review possible for me to do. Especially Albert Bouwman who allowed me to use his software.
This review I am going to concentrate also on the ease of purchase and installation as well as the actual aircraft.

Background Information

Douglas Aircraft developed the DC-9 in the 1960s as a short-range companion to their larger DC-8. The DC-9 was an all-new design, using two rear fuselage-mounted turbofan engines, and a T-tail. The DC-9 has a narrow-body fuselage design with 5-abreast seating, and holds 80 to 135 passengers depending on seating arrangement and aircraft version.
The MD-80 series was the second generation of the DC-9. It was originally called the DC-9-80 series and the DC-9 Super 80 and entered service in 1980. The MD-80 series was then developed into the MD-90 entering service in 1995. The last variant of the family was the MD-95, which was renamed the Boeing 717-200 after McDonnell Douglas's merger with Boeing in 1997.
The DC-9 family is one of the most successful jet airliners with a total of over 2,400 units produced; it ranks third behind the second place Airbus A320 family with over 4,000 produced, and the first place Boeing 737 with over 6,000 produced.

Purchase and download/installation

To start with after receiving the link via email I headed for my MyCLS account to download it. After logging in I find the link and the licence key listed in my downloads section ready for download the download literally takes seconds as the file is only a 194MB file which is quite small for a plane with such detail.
After downloading the product the folder open automatically and then and I continue to choose my operating system and which simulator I want to download it to (please note this plane is only made for FSX only and at this stage nothing is planned for FS2004), the installer runes and finishes in a flash and then the amazing 157 page detailed manual takes you through how to use the F-Lite aircraft.

Overall at this point I am very happy with the way that things have gone and as a customer I am pleased about the time that it has taken - it took 3 minutes total time unlike some other aircraft that have taken me at least 20+ minutes to download and install.

Whats in the package?
     So what do you get for your money, well obviously you get the plane installed into your FSX directory as well as the detailed manual included. But you also get something the CLS call the livery manager. This is a piece of software that allows the user to import add-on liveries that they have downloaded, and to add to this you can search online for liveries which came back with an amazing 50+ airlines made by 3rd parties which is really convenient for users which means that they haven't got to search through enduring files online for the right livery its simple and 2 clicks and installed!

First Impressions

Opening the select aircraft page within FSX I am meet with an array of over 18 different liveries. Show below in game:


AeroMexico MD80 - Was their main fleet for regional operations
Iberia MD81 - Another main regional airliner for this national fleet.


These are just 2 of the 18 liveries that are included in the pack uploaded at the end of runway 28 at GCTS Tenerife.

So what are my first impressions after my first flight in this beautiful aircraft. Well at first I found it hard to find the VC button as it does not appear when you first load the aeroplane up but after looking around the 2D cockpit I found the drop down panel menu and chose VC - I was amazed at the amount of detail that CLS have put into this MD80 model it truly is a like for like representation of the actual aircraft (based on photos from airliners.net) it truly is spectacular. After take-off I look outside to still see the wheels turning I know that its not the biggest animation in the package but it is just shows how much realism that CLS have made to create this package, to add to this after panning around the aircraft I notice that there is smoke being ejected from the exhaust of the engines like the real aircraft! Although all these animations are a hit on FPS I am still able to get about 40-45 FPS when looking at the external model.

Exterior Model

     Again I am going to start this review off with the external model, I think that a good external model can make or break a release from a developer and well this is nothing short than amazing - as you can see from the pictures above the livery paint work is of really high standard even with dirt modelling so it adds to the realism that not every aircraft you fly is straight out the factory!
I mentioned in the first impressions section of this review about the animations on this aircraft. There is no external glitches for example the stabilator glitched up and down, every thing runs smooth and fluid at about 40FPS. Every major flight control is modeled including the flaps and slats and the gear is also according to CLS real time, which seems to be true as I am not a real MD80 pilot I wouldn't know. The external sounds on this aircraft are not super realistic but they are nice and not harsh sounds, for the increasing power settings they get louder until you get the roar which is typical of the MD80 family it is amazing.  What else could this aircraft do right, well further more to this the smoke mentioned in the first impressions. Normally when you have smoke trailing from the aircraft such as the default Extra 300S it can seriously affect your frame rates and make the experienced abnormal as it stutters through the sky, not with this release from CLS, the smoke isn't intense thick black smog but a brownish colour that trails from the engine like in the real aircraft - and if you view it from the tower then you get a true experience of the aeroplane in flight it is amazing.

The Cockpit'sThis in depth product comes with both 2D and Virtual cockpit interfaces that users can use to fly from. My personal preference is the realistic VC but for most low end systems - you will probably have to use the 2D cockpit as the VC can cause frame rate problems. However I am going to start this review on the cockpits off with the 2D one.

The 2D Cockpit The 2D cockpit when first loaded up may seem extremely daunting at first with all these buttons and knobs which one do you start with. This is easily solved with the tutorial flight within the manual to get you up to speed with the procedures. Overall the 2D cockpit is frame rate friendly to an extent and extremely well detailed with all of the main buttons and knobs functioning.
 Unlike other simulators it comes with an option of flying/viewing the landing from the 'jumpseat' view giving you great visibility of all the panels and instruments as well as the runway ahead for landing etc as well as the normal captain and first officer views for standard usage.



The Captains View from the 2D Cockpit.

 In terms of functionality from the 2D cockpit you can successfully complete a flight by using either the centre view or the hot spots located top left of the screenshot above to bring up different panels.
      

3D Virtual Cockpit

This is where I have done most of my flying from in this aircraft as I have a computer that can handle with the capabilities of virtual cockpit as well as the rest of the stuff that happens behind the scenes! However I think that this Virtual Cockpit is 2nd to none! It is a truly amazing well detailed cockpit that is easy to use for both the first flyer and the simming veteran. Mostly every button is modeled in the VC mode including the ability to turn down the brightness on the ND and PFD allowing for night operations just to add to realism. This along with an amazing represented centre console and overhead panel allows this plane to be fully flyable from the same screen and no pop up panels!!


The above photos show the ease of just panning around the cockpit allowing me to access some main functions of the aircraft in seconds without having to open another panel!


So that the overview on the cockpit not into the nit picky first test flight!

The Test Flight

So for this test flight is going to take us from Alicante (LEAL) to Durham Tees Valley (EGNV) with the Spanair MD80. The flight plan that I am using is a FSX default one made via the flight planner using the high altitude airways in the IFR mode, which plans a near real life route. After loading up at a random gate in LEAL I fuel the aircraft using the following webpage http://fuel.aerotexas.com/ which gives you a great estimated fuel usage for free! After loading up the aircraft I am literally ready to push back after I just do a few things on the FMS.

I thought F-Lite doesent have FMS?

Your right, It doesent but it doesent mean that CLS have missed it out completly they have done a great job of the making the FMS not fully functional but give it features that are going to help you with your flight. So what I am going to do is talk you though the functionalites of the FMS. Starting at the top you have the Flight Plan button, clicking this allows you to see your filed waypoints enroute with the heading to the right of them this is all, to cycle through your waypoints all you do is keep clicking the up arrown on the FMS keyboard. Also they have incorporated the 'Direct To' function this allows you to select a waypoint in your flight plan and go well direct to it... this allows this aircraft to be flown in an online situation with real ATC, and also just incase you dont want to fly and SIDS or STAR's. The next section of this FMS guide is going to incorporate all the things you have to do before you fly, theres not many. The PROG key short for Programming allows you to enter your CRZ ALT, CLB Speed, Cost Index etc, aswell as this you get a fuel prediction page if you press next this will show you how much fuel the FMS thinks you will have to Durham Tees Valley in my case but your destination. One last things under the TO/APP Mode this is where you get your Takeoff speeds from. Under this interface you will see Calc Takeoff Speed in the top left corner clicking this button gives you all the speeds that you need for take off for those who are not familiar with takeoff speeds the V1 = the point of no return ( you are commited to takeoff at this speed), VR = Rotation speed ( the speed that you climb through at) and V2 = Takeoff safety speed. All the numbers on the right are you flap retraction units. And thats it for departure no time consuming flight planning you are ready to go.
     So pushing back from the stand I use the Shift + P shortcut to initilize the push back sequence I then start both engines as described in the manual ( although its 157 pages long you need to read it before you fly to get a grasp with the aircraft). After both are successfully started I start my taxy out to the Active at LEAL. Lined Up the active - I advance full throttle and hear the loverly sounds of 2 engines at full flex mode! The VR speeds come pretty quickly to which I rotate through and climb out at the standard V2 + 10 knots that I had already put on my speed indicator. After this I set the the AutoThrottle for climb out by selecting about 250 knots on the selector I press IAS SEL to intiate the speed capture and make sure that the engines are under the right mode.

Here are a few pictures of my climbout.

Immediatly after Takeoff Turning Right to intercept NAV mode

View from VC during Climbout

View from the Left Hand Cabin
After a few more moments I engage the Autopilot and press the NAV button to engage the lateral naviagation mode (basically following the GPS line) and a few seconds later I click the V/Speed Button and have a climb rate at about 2000 ft/min. Now the flight is fully automated I can start to explore and test funtionalites out with the aeroplane.

     And amazing thing in this plan that everything is truly modeled down to the last small detail and is all glitch free which is amazing because most developers either are lazy and dont fix the glitch or they dont do enough testing but you reall can tell the pure effore that Albert and his team have put into this package. The first thing that caught my eye was the engine 'modes' these include the TO, TO FLX, CL, CR, and GA modes. After clicking through all the buttons it does actually change the limitations of the aeroplane and what you can get out of it for example the GA mode makes the engine limitations higher than the CR mode for example which is another nice feauture. Then I find a small button saying MAG after clicking it - it allows the users to change between the magnetic measurements or TRUE measurements on heading changine every so slighty but every good navigator will know there is a difference.
    Finally in the cruise of a low FL280 I started looking around the plane and the different view points to which the following caught my eye.

What I think is the best external view on the whole plane.
After a short flight of approximatly 2.2 hours I am looking at starting my decent, at first I set the ALT button to about 3000' and then V/Speed of about -1800 f/min I know its a bit quick but I know its what the new comers will be used to because that is the default vertical speed setting on aircraft. During the decent I apply some speed brakes and set the speed to about 210 knots after crusing at 300 knots indicated. Whilst the aircraft was decelerating I went back to the FMS under the TO/APP mode and clicked the button with APPROACH on it and then the FMS calculated my landing speeds of the aeroplane and the speeds at which different flaps would be delployed, on my flight this was VClean = 243knots, V11 = 160 knots, V15 = 159knots, V28 = 148 and last but not least the Vref40 = 138knots. After coming through the FL50 barrier I start to deploy the slats and 11' of flaps on the approach and set the IAS indicator to 160knots and as I continued to decend towards Durham further flap was extended until my localisor was capured (the good thing about this aircraft is that the FMS has a RAD (radio) function allowing you to enter NAV1 frequencies in there instead of fiddling with knobs on approach), so on the ILS the ILS is captured and the plane responds well and starts desending I extend the gear on final approach and lower the last stage of flap 40 degress aswell as making the speed indicate 138 knots. At about 1000ft I dissconnect the autopilot to be greated by an alarm that tells me that the autopilot has been disconnected and that I am not controlling the aeroplane including the throttles, another good thing about this package is that it comes with the standard callouts for example the one thosand, five hundred! Which again adds to the realism for the first time flyer and allows us more experienced pilots make a decision on weather the approach should go on. Flying over the threshold at about 50ft I retarded the engines and made a landing on the runway at Durham. I applied the brakes via my yoke and held F2 to engage the reverse thrust until I came down to about a 60 knot roll where I continued to break until I vacated to the left and taxied back to the gate and shutdown.

This concludes my review on the CLS MD80 hope you have enjoyed reading it and I hope it has helped you make a decision on your purchase!

Just some final comments I have had 20 hours flying time on this aircraft and to be honest it has entered one of my Top 10 aircraft, I find it really easy to fly when I have only a few hours to fly and not mess around with flight plans and proper fuel planning etc you can literally jump in and fly which makes it reall easy to use!

This is also a perfect addon for the new comer simmers and those who class themselves as the Ace's of the sky it has alot to offer to everyone!

If you are interested in buying this package from CLS : Please follow this link

26 June 2011

Air China 747 At Birmingham EGBB (Premier Wen Jiabo visit)

Finally, after a long time spotting a 747 at Birmingham and by chance me and my mate where there to catch her go off to Heathrow before meetings with David Cameron!

Heres the link to her departure!

http://www.youtube.com/watch?v=58YVXfsMsoQ



For all the reviews see the 'Reviews' link on the right hand column. Thanks!

25 June 2011

Carenado Piper Seneca II (PA34-200T) FSX Review

Welcome to another of the Flight Simulator Reviews, review.  This time I am going to take you into the whole new section of the aviation market, the twin engined trainer/cruiser. This was the first time that Carenado released a twin engined aircraft, and this is why I am going to review it for you.


Background Information
Responding to complaints about the aircraft's handling qualities, Piper introduced the PA-34-200T Seneca II. The aircraft was certified on July 18, 1974 and introduced as a 1975 model.
The new model incorporated changes to the aircraft's control surfaces, including enlarged and balanced ailerons, the addition of a rudder anti-servo tab, and a stabilator bobweight.
The "T" in the new model designation reflected a change to turbocharged, six cylinder Continental TSIO-360E or EB engines for improved performance, particularly at higher altitudes. The Seneca II retained the counter-rotating engine arrangement of the earlier Seneca I.
The Seneca II also introduced optional "club seating" whereby the two center-row seats face rearwards and the two back seats face forward allowing more legroom in the passenger cabin. A total of 2,588 Seneca IIs were built.
Gross weights are 4,570 lb (2,070 kg) for takeoff and 4,342 lb (1,969 kg) for landing, with all weight in excess of 4,000 lb (1,800 kg) required to be fuel.


InstallationThis purchase was made over the Carenado website with my card as the form of payment. The Carenado website is extremely easy to use and is well laid out. When payment had cleared I received a link over email for my download. I was made aware that the link would expire after 3 downloads.
    After a rather quick download the Carenado installer appeared and ran me through the setup like normal with Carenado the installer is very quick at installing the product. I was amazed at this one that it didn't have a product key, not sure if they have implemented one know but it made installation a breeze. Also with the install I found that I had an array of checklists to use as well as a quick reference chart for printing.



First Impressions

It that time again. Loading the aircraft up at the stand at Coventry Airport for the first time. The aircraft loaded up quickly only the scenery and textures took a while but that's just my computer. As usual you are sat in the left hand seat of the virtual cockpit (please note that this only has a virtual cockpit and no 2D model included - a first for Carenado). After shutting down the engines I take a look outside - the textures and model are well detailed even down the the static wicks on the leading edge of the wing. The engine model looks real life. Hopping back inside greats you with a very warming brown interior with a very nice looking instrument panel which is very clear. 
This is just one of 4 liveries included!



Exterior Model


As mentioned earlier in this review the exterior model of this aeroplane has been created in great detail at the Carenado factory. With her just loaded up with engines off, the model is very elegant like the real aircraft, the main thing that caught my eye was the static wicks instead of being dead straight like on the previous models where actually dropping (later to find out that they actually move in the wind when flying!). Also included in this package you get the option to use the 2 blade prop (shown above), or the 3 blade prop (included on all the other liveries). This allows you to use this aircraft like the real thing although the flight dynamics are the same for both the 2 blade and the 3 blade prop.  When in flight, the prop model is great like on all Carenado aircraft the propeller is very realistic even when the prop is feathered the prop actually moves not like on other models where the flight dynamics change but not the exterior model. Coming back to the static wicks, it might only be a small thing in comparison to the actual aircraft but it goes to show the depth of detail that has gone into the modelling of Carenado's first twin aircraft. Moving off from static wicks and moving onto more important animations every flight control moves with corresponding yoke movement no massive leaps from no rudder to massive rudder, everything on the outside is modeled perfectly.







The Interior Model

This model has a great virtual cockpit, however for the first time the 2D cockpit has been taken out of the Carenado lineup. So for you pilots that have to fly by 2D cockpit not to worry Carenado have made this one a very FPS friendly VC with yet the same realistic detail available in normal releases. So looking at the instrument panel, you get the feeling of looking at not a brand spanking new cockpit but something that has been well looked after in its years of flying (although the engine tachos are at 0.0 - not to be pedantic) but the aircraft comes with the Piper brown cockpit which was used in the 70's and 80's when the aircraft was released. So now for the instruments, the instruments are all analogue configuration and blend in the with used look of the cockpit. They all work extremely well in the air and on the ground and reflect the actual instruments that you could find in a real Seneca. The radio panel on the Seneca is all electronic and has an LCD display showing you all the COM's and NAV radios, and thank god they have incorporated the default GPS inside the cockpit just right of the radio panel. This feature makes flying IFR really easy to do rather than having another panel open blocking some of the other instruments. As you may be aware the Seneca is not key operated it is the first in the Piper Family that use electronic starter located on the pilots left hand side. This is also modeled in this release, all buttons are click able and have an function on the simulation. For example you can turn the magnetos off with the click able buttons on the top row of buttons. The Seneca also is configured to carry 1 Crew and 5 Passengers, so if you pan around the cockpit instead of seeing 2 seats like you would in a 4 seater you see 4 seats 2 rear facing and 2 forward facing, these are all really realistic features that make the VC a high detailed add-on for both the experienced and the novice users.

Test Flight

The biggest user of the Seneca's in the UK is OAA (Oxford Aviation Acadamy) based in London Oxford airport where they do the mass majority of their IFR training down there. So, to make this flight as realistic as possible I am going to do a IFR circuit around Oxford testing the circuit capabilities of this aeroplane. After loading up at a random stand at Oxford. I load up the GPS to show me the track that I have to follow for the IFR circuit which includes the standard missed approach procedure after takeoff. Starting up the engine is a doddle to do - just press the button down and make sure you have your mixture set to fully rich. The engine splutters into life with a very realistic roar. For the 2nd engine just do the same and you have 2 engines working. So for the taxi out advance the throttles forward only a slight bit makes for a fast taxi due to the fact that the Seneca on a training flight is not allot heavier that the Piper Warrior series. Lining up on for takeoff I turn the landing lights on and decide that I am going to do a single engined climb out. So I advance the throttles to full and rotate through 80knots after getting above 200ft I pull the throttle back for the number 2 engine, this is where the true art of Carenado's flight modelling is shown the aircraft yaws and starts to slow down. To which the pilot has to push with rudder and lower the nose for a safe climb speed is achieved. Which it did very well indeed I managed to get a climb speed of 90 knots and about 500ft per minute. After I was satisfied with this I advance the throttle forward and climbed out at 100knots.

After flying the missed approach procedure, I end up on downwind. What I wanted to achieve from this was to fly slow as most Seneca's would out perform the single engines in real life in the circuit so I pull the throttles back and fly at a cruise speed of 100knots which is quite slow for the Seneca as it can achieve about 140knots normally. As normal the Carenado design team has implemented the fact that more input is needed to manoeuvre the aircraft around the sky so turning onto long finals for the ILS needed allot more aileron to make the turn. I slowed the aircraft down the 90knots and dropped 2 stages of flap. And continued to intercept the ILS which isn't like you Boeing 737 ILS it is all done on one instrument in the cockpit.

Final approach speed was about 80knots after the last stage of flap, which I believe is correct for this aircraft. The landing was great when I replayed the landing from the outside you can even see the suspension on the wheels compress as the plane touches down.

Final ThoughtsNot a single detail has been missed from this airplane and Carenado continue to impress me with there flight modelling.

What I liked?

The increased amount of animations ( this has continued to their new aircraft with exhaust pipes vibrated on start up)

What could be improved?

I don't think that anything could be improved to this aircraft as is very realistic and flight characteristcs and similar to the real thing. Maybe what would of been nice is a 2D cockpit like the Just Flight version, for those who's computer struggle to show VC very well

Overall again another 5/5 for this aircraft!

Coming up next the T34B by Carenado

24 June 2011

Cessna Cessna 182Q (C182Q) Review

Welcome again to another Carenado Review, today is the turn of the C182 designed by Carenado for FSX ( there is a FS2004 version by Carenado). You may now know that I do have a place on the Carenado website for my reviews and I aim to review all of the before the end of the year. Anyway enough about me on to the aircraft.


Background information


The Cessna 182 was introduced in 1956 as a tricycle gear variant of the 180. In 1957, the 182A variant was introduced along with the name Skylane. As production continued, later models were improved regularly with features such as a wider fuselage, swept vertical fin with rear "omni-vision" window, enlarged baggage compartment, higher gross weights, landing gear changes, etc. The "restart" aircraft built after 1996 were different in many other details including a different engine, new seating design, etc.
Cessna cites the 1990s resumption in producing general aviation aircraft such as this model due to change in U.S. liability laws. In 2005, Cessna began offering the Garmin G1000 glass cockpit as an optional upgrade to the Skylane. Subsequently the glass cockpit became standard equipment.



Installation


This is yet another Carenado purchase from the fspilotshop.com. So like all the other purchases that I have made with them fail to disappoint me. The download took less that I minute on my computer and bandwidth but the file is not very big meaning that even the low end systems wont struggle with it. The file comes a .zip file which is easily just extracted and placed into a normal folder. The installer came coupled with instructions made by Carenado themselves which is new addition for this aircraft although the installer is pretty much the same. After all the fspilotshop.com checks the Carenado installer runs, it runs with no bugs and get the job done quickly and efficiently with no need to keep typing in annoying product keys. At the end of the installer you get a message saying that it is successfully installed.

First Impressions


The moment of truth does this aircraft stand up to the quality of Carenado. Of course it does. You are automatically loaded into the VC or the 2D cockpit because this aircraft comes with both. On first inspection everything seems to look realistic and working along with a basic autopilot system which I will go into a bit of detail later on in this review. The exterior model is yet again an amazing representation of the real aircraft with what seems to be everything that can be simulated simulated, and the textures that it comes are high quality and no blurring or polygon's on the model. So my first impressions are over and I already cant wait to fly this aircraft.

Virtual Cockpit

In this review I think I am going to start of with the virtual cockpit because I think that where most of you are going to be sitting if you buy this plane. So sitting in the left hand seat of the this C182 what can you see? You can see allot of dials, buttons and knobs to push. However on the whole a very basic cockpit not in simulation wise just that what it like on the real plane. It comes with all the standard analogue instruments that you would expect for basic VOR/NDB navigation. The instruments are of high quality and you can see them even zoomed all the way in in case you get caught in cloud. As it stands at the moment I am very impressed with the efforts that Carenado have put into this aircraft. The radio panel looks like something you would expect to see on something of the age that this aircraft is based, it is again like the C152 a very old basic radio Com's and ADF etc. However what shocked me in this add-on is the fact that underneath the radio panels you are offered the opportunity to use autopilot in your flights. Albeit a very basic one. It took me a while to get used to the autopilot because it only does high control via the ALT button but no vertical speed V/S - which means you  get to control your rate of climb/decent. Also if you want to an IFR flight you have the option to use the NAV button so it can follow the GPS which is incorporated into the simulation.
     With regards to the other features in the cockpit you get to open the side window all the way to the open position and the door opens from the inside via a hot spot on the door. As mentioned in other reviews the seats are well modelled and not like many other sim's that just fuzz the seats out of like the Wilco Airbus shiny seats!! But not with this small little C182.
   The virtual cockpit is very impressive and every aspect is though of in this ad don - the fact that I really like about this is that you get the option to do IFR flights like you can on the real aircraft.


The 2D Cockpit
sim's to operate different features of the plane that are available in the VC mode, there are several key commands that allow you to open them up in a different panel for example the trim, fuel etc.
     This really sums up the 2D cockpit for this aircraft all of the features about the virtual cockpit do apply to that of the 2D panel also.




The External Model


This is my favourite part of the review. A good external model makes the purchase worthwhile in my opinion. And yet again Carenado have not disappointed, with the C182 being a 6 cylinder aircraft I would like just to quickly mention the sound pack that comes with the plane. I think that the sounds do lack a little bit of realism but not major that it affects the actual realism of the flight. The sound on full power sounds great as all 6 cylinders open in fury causing the nice roar somewhat like the spitfire. I am just a bit disappointed about the idle sounds of the aircraft, but like I said it doesn't affect the actual simulation.  Now back onto the external model. On this review I am going to start at the front of the aircraft, the cowling and nose section looks amazing with the very attractive air inlets and the prop look fabulous, even when the engine is started it is very well simulated when cycling through from Idle to Full Power. Moving along towards the back of the fuselage the aircraft design very much differs from that of the C172 the C182 has a more pronounced rounded nose shape that leads onto the canopy and wing area. Like always the cockpit is fully viewable from the outside in, this time with moving body parts on your virtual pilot.


The Flight TestFor this flight test I decided to move away from the standard takeoff - landing. Instead I spent 2 hours traveling around the midlands on a x-country and set the aircraft in 4 different ways for landing. This included a flap less landing, 1 stage of flap (not really standard procedure), 2 stages of flap, and full flap. So what will this entail?


Coventry - Wellsbourne
Wellsbourne - Gloster
Gloster - Wolverhampton
Wolverhampton - Coventry.


As you can probably tell planning this route took quite a while to do on my charts. However for the Gloster - Wolverhampton leg I used the autopilot to test it's functionalities.


So like on the first impressions part of this review I am sitting in the left hand seat of the C182 ready to start my engine. Because it is a single engine piston it is key operated so mixture goes fully forward and crank the starter over until she sparks. So now I have to engine running I taxi to holding point A for 05 at Coventry ready for my X-Country flight ahead. Taxing onto the runway I advance to full throttle to let all 6 pistons loose and let me roar into the skies. Because this aircraft is a Cessna the take-off speed is generally low normally around 60-70 knots range so after applying small back pressure on my yoke we take-off at about 65knots and climb through at about 1200ft per minute to begin with at 70knots which i slackened of a slight be to allow the airspeed to increase for a more comfortable climb. The first leg was quick and over with in a blink of an eye whilst just playing around with the ever sensitive trim wheel. However, coming in to land on runway 18 at Wellsbourne seemed like a doddle and the aeroplane was very responsive in the slow flight mode as well as power off. Touchdown at Wellsbourne with no flaps seemed realistic as the aeroplane wanted to float on for longer than what seemed normal from my other flights. The touch and go was over with and I was off the Gloster. This is where I took advantage of the powerful engine and pushed her all out at cruise, cruising at about 120 -130 knots which was impressive. This leg I also took some time for a slight bit of stalling just to see how responsive she is in the stall, and like any other attempt on this the stall and recovery was as realistic as you would get. Anyway now for my 1 stage of flap landing at Gloster. The approach was fine and the landing was a bit on the hard side. But after doing a few 1 stage of flap landings in real life Pipers the extra drag on the approach allowed me to come in at the lower speed, allowing me make a touch and go in less that 400ft of the runway. Right so now to the interesting bit, The autopilot mode. After my climb out from Gloster I got to my cruise altitude of around 4000ft on the QNH. I set up the autopilot for NAV and ALT mode the most you can get out this plane. It is very accurate with executing this as it doesn't seem to chase the magenta line on the GPS like some of the other add-ons do that I have, and it holds the height very well even when I encountered some turbulence. Approaching now Wolverhampton after about 1.5 hours in the sky. I do a overhead join, for a left downwind following the same procedures as I would in the real plane. Dropping 2 stages of flap meant that I got quite a balloon of the aeroplane which was counter acted by forward pressure on the yoke ( but just goes to show how realistic this plane is). The landing at Gloster was more controlled that any of my others due to the 2nd stage of flap meaning an even lower speed on approach and more control over the speed. Flaps away and we take to the skies one last time this time back home to Coventry. The flight down to Coventry meant that I had to pass through some of Birmingham's busy airspace. The fact that the autopilot could also do a HDG control allowed me to take a radial from the BHX NDB and join the Coventry circuit via Birmingham.  Finally I see myself lined up for a full stop landing on runway 05 at Coventry. Just before the runway (Just coming over the road if you have VFR scenery) I deploy the final stage of flap meaning that I could bring her in at 60 knots and still be flying! Landing was  breeze with hardly any crosswinds to test the aircraft with.


    So overall, I know I say this alot about Carenado aircraft but they are truly an amazing representation of the real aeroplane and responds in such a way that I would class it as quite a high class simulation for a low price.


 As mentioned earlier this is available on the Carenado website for both FSX and FS2004 for the same price.


I would give this plane and overall rating of about 4/5.


What I like about this plane?


Nice to manually fly as well as having an IFR option


What could be better?


Would maybe nice to see an overhaul in the engine sounds and maybe HD textured like seen on new Carenado Aircraft but then again still amazing to use and FPS friendly!

21 June 2011

Carenado Cessna 152 (C152) Review

The Carneado C152 (Cessna 152)

Background Info

First delivered in 1977 as the 1978 model year, the 152 was a modernization of the proven Cessna 150 design. The 152 was intended to compete with the new Beechcraft Skipper and Piper Tomahawk, both of which were introduced the same year. Additional design goals were to improve useful load through a gross weight increase to 1670 lbs (757 kg), decrease internal and external noise levels and run better on the then newly introduced 100LL fuel. As with the 150, the great majority of 152s were built at the Cessna factory in Wichita, Kansas. A number of aircraft were also built by Reims Aviation of France and given the designation F152/FA152. Production of the 152 was ended in 1985 when Cessna ended production of all of their light aircraft; by that time, a total of 7,584 examples of the 152, including A152 and FA152 Aerobat aerobatic variants, had been built worldwide.
In 2007 Cessna announced that it will build a light sport successor, designated the Model 162 Skycatcher.

Installation

Something that I haven't really included in all my review is how well it is it download and install this package made available by FSPILOTSHOP.COM.

After making my smooth transaction via PayPal. Its easy as 1...2...3.. all you do is click the link and click save and the download is done in a blink of an eye due to the small file size. The installing is easy after you get past the FSPILOTSHOP.COM log in you are given a well constructed installation file that is easy to use and theoretically all you have to do is click next next next....

This is the standard installer for Carenado and will be present on all downloads not only FSPILOTSHOP.COM although I do recommend them as they give you a generous 20 downloads if you may need them.

First Impressions

So moving onto the first impressions part of this review. The model in the aircraft selection box looks very neat with no fuzzing around the liveries on all the models including the ones with and without the wheel covers. When the aircraft loaded up I was amazed that for such a low price the amazing detail that is clearly expressed in the external model of Carenado. Already I am looking forward to taking this beauty to the sky. As said earlier this aeroplane was introduced in 1977 you can clearly tell that this is a very basic aircraft from the Virtual Cockpit and my first impressions are that Carenado went for a more weathered, old interior rather than a brand spanking new one which adds to the experience of flying this aircraft.

Exterior Model

As you may know by now, I like to start of with a full review of the exterior model. This is because me like most people like to fly a plane that does not only fly good but also looks good, and boy does this deliver. The aircraft textures like said before do not distort even in close zoom modes. The aircraft is amazing comparing it to real life models shown below.





As you can clearly see for an old model she still looks the part!

Moving onto the control surfaces on this aircraft from an external view. The ailerons move in harmony like on the real aircraft, each movement on the yoke corresponds to the correct amount of movement on the real aircraft which is a nice feature to know as some of the simulators for the same price have terrible exterior views. The rudder on the real aeroplane is totally separate to the nose wheel steering that you find on modern day aeroplanes including Pipers like I fly (see the Stalling video). This is simulated when the aircraft is stationary but when moving for ease the rudder inputs also result in nose wheel output which is a nice feature. The flaps, now like most Cessna's the flaps are motorised by a small motor inside the wing and this is also simulated by the gradual deployment of flaps in stages. All these features may seem obvious but for someone who enjoys a nice model it is key to get these right. As you can see from the above picture the cockpit is fully viewable from the outside in!!

The Virtual Cockpit

For a virtual cockpit to be complete in a GA plane you need the bare essentials to be staring you right in the face. With this C152 the cockpit is accurately modelled with all the bare essentials within the viewing distance on screen. Like the C172 the cockpit seems to have a beige background to the instrument panel this of the time it was either a whitish/cream plastic backing or a black one. Unfortunately Carenado have chose to give us only the beige colour but this doesn't matter. The fact that they instruments are again of amazing quality and clarity makes this one of the easiest aircraft to fly on flight simulator x. Moving on the radio panels, these look very 1970's. Why do I say this? Well the radio panel has a dial and moving card inside in order to tune your frequency instead of the modern day dial and LCD screen. This is very realistic and makes the aircraft feel real to a certain respect this carries on with the ADF and VOR tuning stations. Panning around the cockpit you can open the windows and doors from the inside which saves instead of using silly keyboard commands. Also another small feature that makes it unique is the seat and 'boot' space. You may know that the C152 is only a 2 seater aircraft one pilot on passenger. Carenado haven't missed anything out here as is only has the 2 seats and what seems to be 'boot' space to put your virtual flight bag! After looking in many a C152 cockpit this very accurate.

Test Flight

For this test flight I decided that it was time to hit the circuit around the airfield of Wellsbourne (EGBW). The reason that I chose to do circuits is that fact that the C152 can take off in small fields but due to its small 100hp engine the climb rate isn't all that good especially with full fuel and 2 POB. Simulating a real flight I load full fuel in the Fuel and Payload screen within FSX and put 2 passenger in at the airliner standard 80kg per person. The aircraft loads quickly due to the small file and run files within the package. And I'm faced with this semi-ready aircraft with batteries running but no engine started. So without a do I cranked her over and let her splutter into life. I set up the QFE for BW and aligned the compass with the DI. So all is well I taxi to the end of runway 36 at Wellsbourne. I lower 2 stages of flap for departure and open throttle. The aircraft responds quickly to the increase in power and I'm at takeoff speed before I know it. The climb rates on this aeroplane are to be quite honest quite poor (nothing to do with the model its the real aircraft) the 100hp engine struggles almost to pull her heavy load out of Wellsbourne into the circuit but with the low takeoff speed I was climbing out at an amazing 60knots! The turns are like any well calibrated not stuttering which is the norm for Carenado aircraft. Coming up to 1000' on the QFE I push the nose forward and pull the power back to a reasonable RPM. Achieving nothing more than 90knots you can start to see why I didn't want to fly to France in this thing. With the downwind leg complete I turn base and pull the throttle back to idle and let the airspeed come back to about 70 knots for the approach. With the 70 knots established I lower 2 stages of flap and start my decent. This flap deployment is very well simulated it even comes with a coupled balloon if you don't push forward!! At the point of turning final I deploy the reaming flap and slow to 60knots for my final approach, this is where i tested the true simulation of the aeroplane i started doing some weaving turns and the aircraft responded like a real plane would. Allot of input = small output due to slow speed. About 200' above the runway I pull all the power back and glide to the runway without problem at all to simulate an engine failure. Touchdown after a 11 minute circuit we are back down in Wellsbourne taxing back to the hangar.

Although I have only described a 11 minute test. My actual flight time comes up to something a little short of 11 hours flying time testing all the different configurations of approach, takeoff, climb speeds etc.

My Closing Comments

Overall this is defiantly one to keep in my virtual hanger for years to come although it's a simulation coming up to about nearly 4 years old now it is still way ahead of the Just Flight's model and is amazingly accurate in every detail

I give this aircraft an amazing 5/5 due to the like for like characteristics of this plane and the way that it handled really impressed me even though its a 40 year old aeroplane aeroclubs are still using them all over the world for training making it one of the most versatile aircraft ever built.


Hope you enjoyed reading this. Stay tuned for more!!


Piper Warrior III Stalling

As promised in my last review here is the link to my stalling brush up lesson before I start doing navigation at EGBE (Coventry).


19 June 2011

Carenado C172 for FSX

Firstly apologies about the delay in posting this review as it has been a while since I did any flying both in real and simulated.  With that over I can now start with the review.

The Cessna is the most iconic, well known aircraft in the world for small general aircraft flying. We all know that the Cessna C172 is the most popular in the range, closely followed by its sister the C150/152. After entering production in 1956 the Cessna 172 has been the reliable trainer not to mention the respect PPL holders have for this aeroplane.  Now in the 'R' series it continues to be a sturdy competitor to the likes of Piper and Diamond.

The Aeroplane

Carenado have re-produced the beautiful C172 N series of aircraft complete with fully functioning VC. As you may now know from my Piper review I only fly my aircraft from the VC and find that this makes the flight simulator experience. Therefore this review I am going to start with the VC.

The Virtual Cockpit (VC)

So... what to say about this virtual cockpit. It is amazing! Although I am not a C172 pilot I can safely say that Carenado have done an amazing job in getting this VC to look as realistic as possible. The back to the instrument panel is an older beige/cream colour apparently found in most older aircraft (rather than the grey you would expect to see in the C172 cockpit). The instruments are clear and visible with no major glitches. This C172 comes with the ASI, HSI, VSI and any other SI you can think of! But no, in all seriousness for a keen GA pilot everything is there staring you right in the face! Moving left towards the radio panel there is 2 bendix king COM's, ADF etc etc. Which all work nicely with the use of the mouse to change the frequency. The only thing that I am disappointed about is the fact that there is no GPS without the use of a shortcut which means that flying in low visibility or using the aircraft the full potential and shooting ILS approaches means you have to open another panel in order to see the GPS.  Besides this it the throttle know, mixture lever flap and circuit breakers are all animated nice and smooth.

The External Model.

Carenado have done a good job in simulating the external model coupled with engine/flap sounds. Now I know that this isn't the most recent ad don that Carenado has made, meaning that it doesn't come with moving static wicks or shaking exhaust pipes like you would expect to see on some of the more recent add-ons. But the clarity and animations on the model are beautiful. Starting at the front of the aeroplane the canopy area and the prop including engine inlets are crystal clear with no polygon breakdowns or any of that nonsense. The door animation on this aircraft works without the doors automatically shutting just after opening them this time! But all that behind a very nice model. The animations are harmonised amazingly even to the extent that the virtual pilot 'looks out' as you turn the ailerons it is truly amazing. The flaps simulate the motor working so you get the gradual deployment according to real times. Anyway onto the test flight.

The test flight

This time I decided to spice things up a bit and fly to Le Touquet (LFAT) from Coventry (EGBE) to try and really get a feel for the aeroplane including a few tests along the way. OK. So, sitting on the apron at Coventry airport, route is planned, fuel is loaded, doors are shut. Batter master comes on coupled with the alternator with the sound of a spooling up motor I cranker her over to start her up. With the engine started the sound of the Continental engine ticking over at idle makes you feel in the cockpit. As you may know the engine sounds are not HQ like the Piper in the last review but they are still quite realistic. I taxi to the holding point for runway 23 making sure that everything is working fine for example the coupling between the compass and the HI which is very accurately simulated to within limits. Anyway taking of from Coventry open the throttle and away she goes with a mighty roar. One of the best things about this aircraft in a whole is the V' speeds it requires to get airborne, I rotated through 60knots with no flap and I was climbing through at 70knots in the departure. All is well up to this point there is no major glitches that I'm finding and without the aid of an autopilot on board I have to trim for straight and level flight. After passing through Luton's Airspace I decided that now is the time to do some stalls, steep turns etc to make sure this aircraft it accurate as it seems. Coming up the stall the stall warner sounds and the aircraft stalls nicely with the nose drop etc. However with flap the aircraft seems to have a glitch when pulling up through the stall warner the airframe banks left hard the right then left again whilst dropping at about 2.500ft per minute noted which is highly unrealistic for a real aeroplane to do this. I am pretty sure that it is the simulator not the actual aircraft that is making it do that. Steep turns and spins where a doddle for the aircraft. So back on the straight and narrow the aircraft approaches France. I pull back the power and started my decent into LFAT. Upon final approach I lowered the flap for landing. This is where I found another small hiccup the ballooning sensation is not over an extended period of time as the flaps descend and lift increase what happens is when I drop the flaps the balloon happens almost immediately when looking outside there is only 1 degree of flap down! But I suppose nothing is perfect. Final approach the aircraft responds like all aircraft do at low speeds very docile which is a good feature of this aeroplane.
Upon landing the breaking seems rather unrealistic as you probably wouldn't apply full brakes on landing not unless you really needed to which means that I came to a stop before I thought I would, but I suppose its better to stop on the runway rather than run of the other end of it!

Overall

I think for the price you are getting an amazing C172 simulation and nothing compared to it especially the cockpit that is simulated in it can be beated by a competitor. I would rate this aeroplane 4/5 overall due to the fact that the stall is extremely unrealistic which probably means that Carenado have became lazy when it comes to this which is a shame.
C172 In flight

What I like about the C172: Is the fact that it is a very forgiving aeroplane in the real world and simulated it allows you BA Jock Veteran or your Sunday Flyer to fly it, its that simple and its perfect for first time simmers,

What I don't like about the C172: Like mentioned earlier it is a shame that some of the features are missed out for example the incorporated GPS which means that you have to obstruct the view with another panel, but what it misses here it makes up for in the model the main fact is that it is extremely FPS friendly I got about 60 FPS running in ultra high mode.


Thanks for reading this review. Up next week should be a video of my Stalling lesson in real life. And Cessna 210M when released by Carenado